Survivalist Game Series Fandom
Advertisement
In-game Patch Notes

Patch Notes of Survivalist as seen in-game, updated to v48.2. See full size image

This page lists the patch notes of Survivalist along with the changes made in each patch.

Version 6x[]

German Patch (v62.3)[]

  • Added German Translation!
  • Added Italian to list of WIP translations (that are not enabled but recognise a .tsv file)
  • Added gender formulae to speech parser (for translators)
  • Fixed various issues in all the translations.
  • Fix for being able to uncover parts of the map too early by demolishing fences.
  • Fix for crash when shutting early (down due to another crash?)
  • Slight tweak to sensitivity when switching targets with mouse

French & prediction timeout update (v60.2)[]

  • Improved French translation.
  • Fixed 'Missing' quest getting stuck if Rachael dies during the 'El Dorado' quest.
  • Fix for not being able to reply to characters if they ask you for food.
  • Fix for crash on some PCs when alt-tabbing.
  • Fix for end of trail running quest sometimes not triggering.
  • Increased online co-op prediction timeout from 1 to 5 seconds.

Version 5x[]

Stability patch (v59)[]

Stability patch (v58)[]

French patch (v57.2)[]

XBox crash patch (v56)[]

Greeting and Kicking (v55.1)[]

Online Co-op Quick fix (v54)[]

Online Co-op Release Candidate 3 (v53.2)[]

  • Adde ability to import translations from TSV files.
  • Fixed some ragdoll prediction glitches.

Online Co-op Release Candidate 2 (v52)[]

  • Added Progress counter when waiting for someone to receive game state.
  • Fixed crash when walking away while swapping supplies.

Online Co-op Release Candidate 1 (v51)[]

  • Added XBox 360 online co-op.
  • Added AI for characters following someone who is gathering supplies, or getting water from a well, to do the same.
  • Added Alternate Action shortcut (middle mouse button) to inventory controls for things like Eat, Drink, etc.
  • Added ability for online co-op games to run at 60 fps, if all players have the option ticked.
  • Changed autosaves to split between Single Player and Multiplayer so your progress can't get over-written by trolls
  • Changed 'Don't allow anyone to join' mode to 'Invite Only'
  • Fixed bug introduced in earlier online co-op beta versions where quicksaves or autosaves could get overwritten
  • Fixed raiders bodies getting deleted immediately after they die
  • Fixed a bunch of small bugs and occasional crashes

Prediction (v50.2)[]

Version 4x[]

SDK Upgrade (v48.2)[]

  • Upgraded SDK again (Steamworks SDK 1.35
  • Some more exception handling

Stability Patch (v47)[]

  • Fix for crash when players with unusual characters in their name join a game

Voice Chat Patch (v46.1)[]

  • Added Voice Chat
  • Changed quest marker to be settable per-player in online co-op instead of the same for all players
  • Upgraded to Steamworks.NET 7.0.0 (Steamworks SDK 1.34)
  • Possible fix for Out of Sync error
  • Fixed footstep sound not playing sometimes
  • Fixed issue where characters in your community would dislike you for threatening looters
  • Fixed some errors when two players join or leave at the same time
  • Fixed bug where 'There's too many of them out there' awardment was not awarded if you abandoned then re-occupied your bunker.

Online Co-op Features (v43.2)[]

Quick Stability Patch (v42)[]

Online Co-op Fixes (v40.2)[]

Version 3x[]

Online Co-op Beta (v39)[]

Russian Fixes (v38)[]

  • Made some corrections to the Russian translation

Russian Patch (v37.3)[]

XBox Stability Patch (v36)[]

New Languages & Music Patch (v34)[]

New Languages & Music Patch (v33.8)[]

Bug Fixing Patch (v32.2)[]

Jim Gallagher Patch (v31)[]

Stability Patch (v30)[]

Version 2x[]

Regional Threats Patch (v29)[]

Turkish Crash Patch (v28)[]

Steam Patch (v27)[]

Stability Patch (v26)[]

Misc Fixes (v25)[]

Awardments Patch (v24)[]

Pause/Fast Forward Patch (v23)[]

Foreign Language Crash Patch (v22)[]

Duplicate Items Patch (v21)[]

Window Media Player Crash Patch (v20)[]

Version 1x[]

PC Release (v19)[]

Large Fonts Patch (v18)[]

Patch 3 (v17)[]

  • Made some looters bare-knuckle boxers.
  • Made it easier to get respect/approval from trading (again).
  • The people in Santa Maddalena and Fort Kohai can be asked for hints about who in their community might be persuaded to join you.
  • Prevent quitting the info screen while dialogs are up (fix for a crash).
  • Fix for crash in late-game quest if you kill a certain person at a certain time.
  • Fix for wrong amount being paid out sometimes from fisticuffs.
  • Added red fadey thing and 'in days till death' on hunger/thirst/sleep bars.
  • Day number display on loading screen and savegame info.
  • Stop Dan Jackson the Los Ceros gate guard from following people all over the map.
  • Indicate when certain speech options can't be used due to a character's personality.
  • Hints to select different quests for Joe and Isham when they split up.
  • Show more hints in the early tutorial quests that teach you to find and eat food.
  • Fix for crazy flickering between run and jog animation when following someone.
  • Show a sign-in screen if the user tries to play with a not signed-in profile.
  • Fix for zombies occasionally disappearing immediately after you kill them.
  • Massively toned down the effect where Alice gets hungrier and thirstier quicker when her blood sugar is higher.

Patch 2 (v16)[]

  • Fixes for a few crashes that were reported.
  • Fixes for 'The Architect' quest being impossible to complete.
  • Added health bars to buildings.
  • Tried to make the early tutorial quest where you give Alice water a bit clearer.
  • Tried to make the early tutorial quest where you shoot the road sign a bit less wordy and more concise.
  • Alice warns you when her blood sugar is getting high.
  • Increased insulin per dose further, so she should need one shot per day now.
  • Made the skill levels of the 'roaming gangs of raiders' lower in the beginning and tweaked their numbers.
  • Doubled the amount of respect/approval you get for trading with people.
  • Fixed bug where if Isham picked up a second toolbox he couldn't drop it.
  • Made it so enemies always ragdoll if you explicitly target their legs.
  • Fixed bug where you couldn't buy a backpack to increase your inventory size if your inventory was full.
  • Fixed some late-game dialog.

Out of Memory Fix Patch (v15)[]

  • Fixed the out of memory crash that you got after playing for a long time.
  • Insulin lasts 50% longer and is cheaper. You can also ask Clay Parker and Sam Deetz (the doctors) to give you clues as to where more insulin might be found.
  • The file size is smaller. It turns out there was an option do some compression that I forgot to tick the first time round.
  • Fixes for a couple of other occasional crashes people reported.
  • Fix for the game not progressing if you killed Alice's zombie sister in the water before talking to Alice.
  • Moved a late-game quest called Alliance to a bit earlier - this improved some things I vaguely dislike about the way things played out later on, plus it makes some insulin available a bit earlier.

Original Release (v14)[]

Advertisement